A turn-based strategy game I made with a friend in a week for a VR game jam. I did all the sound design and music, and created a simple procedural audio system in C#. I also illustrated the scrolls and some of the environments! Made with Unity.
Try it if you have a VR setup: https://wyattari.itch.io/one-trick-wizard
This super cool Frazetta/Bakshi style animated feature film is a collection of bizarre and ultra-violent vignettes, one of which (entitled "The Road Of Straw") I had the distinct honor of scoring with a Mellotron, Moog Synthesizer, and live percussion.
Ubisoft worked with us to create two songs using lyrics provided by Penny Arcade. What a fun result! I've been a fan of PA since I was a kid, so this was a total dream-come-true.
I was involved in the arranging, rehearsals, and tracking for the recordings that became these stingers.
Part of a series of fandubs I made with GaiaTheorie, whose vision was to recreate performances of their favorite characters in shows and games by re-tracking the voiceover and recreating the style of sfx and ambience to match the portions where the original VO was not removed.
This was a really small retro-inspired VR project for a game jam, made in one weekend between me and a friend! I made the music and sound effects, wrote the story, and made the logo demon creature. Try it out if you have a VR setup! It's pretty fun to slap the earth. Made with Unity.
1970s rock inspired project. I wrote and arranged this song, played guitar, sang, and mixed this recording. Tracked live in studio to tape, with minimal overdubs!
Original Soundtrack to a Dungeons and Dragons campaign, created weekly over the course of the module (new music cues and loops for each game session session).
Original vocal synth song produced in collaboration with Andre Beller. The vocal was created using the Eleanor Forte Lite voice from SynthV.